Average Error: 0.2 → 0.2
Time: 15.7s
Precision: 64
\[x + \left(\left(y - x\right) \cdot 6\right) \cdot z\]
\[x + \left(\left(y - x\right) \cdot 6\right) \cdot z\]
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
double f(double x, double y, double z) {
        double r44528933 = x;
        double r44528934 = y;
        double r44528935 = r44528934 - r44528933;
        double r44528936 = 6.0;
        double r44528937 = r44528935 * r44528936;
        double r44528938 = z;
        double r44528939 = r44528937 * r44528938;
        double r44528940 = r44528933 + r44528939;
        return r44528940;
}

double f(double x, double y, double z) {
        double r44528941 = x;
        double r44528942 = y;
        double r44528943 = r44528942 - r44528941;
        double r44528944 = 6.0;
        double r44528945 = r44528943 * r44528944;
        double r44528946 = z;
        double r44528947 = r44528945 * r44528946;
        double r44528948 = r44528941 + r44528947;
        return r44528948;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.2
Target0.1
Herbie0.2
\[x - \left(6 \cdot z\right) \cdot \left(x - y\right)\]

Derivation

  1. Initial program 0.2

    \[x + \left(\left(y - x\right) \cdot 6\right) \cdot z\]
  2. Final simplification0.2

    \[\leadsto x + \left(\left(y - x\right) \cdot 6\right) \cdot z\]

Reproduce

herbie shell --seed 2019169 
(FPCore (x y z)
  :name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, E"

  :herbie-target
  (- x (* (* 6.0 z) (- x y)))

  (+ x (* (* (- y x) 6.0) z)))