\frac{x + y}{y + y}\frac{1}{2} + \frac{x}{y} \cdot \frac{1}{2}double f(double x, double y) {
double r34862034 = x;
double r34862035 = y;
double r34862036 = r34862034 + r34862035;
double r34862037 = r34862035 + r34862035;
double r34862038 = r34862036 / r34862037;
return r34862038;
}
double f(double x, double y) {
double r34862039 = 0.5;
double r34862040 = x;
double r34862041 = y;
double r34862042 = r34862040 / r34862041;
double r34862043 = r34862042 * r34862039;
double r34862044 = r34862039 + r34862043;
return r34862044;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Taylor expanded around 0 0.0
Final simplification0.0
herbie shell --seed 2019169
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:herbie-target
(+ (* 0.5 (/ x y)) 0.5)
(/ (+ x y) (+ y y)))