x - \left(y \cdot 4\right) \cdot z
x - \left(4 \cdot y\right) \cdot z
double f(double x, double y, double z) {
double r10225847 = x;
double r10225848 = y;
double r10225849 = 4.0;
double r10225850 = r10225848 * r10225849;
double r10225851 = z;
double r10225852 = r10225850 * r10225851;
double r10225853 = r10225847 - r10225852;
return r10225853;
}
double f(double x, double y, double z) {
double r10225854 = x;
double r10225855 = 4.0;
double r10225856 = y;
double r10225857 = r10225855 * r10225856;
double r10225858 = z;
double r10225859 = r10225857 * r10225858;
double r10225860 = r10225854 - r10225859;
return r10225860;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019168
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
(- x (* (* y 4.0) z)))