x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r11184465 = x;
double r11184466 = y;
double r11184467 = r11184466 - r11184465;
double r11184468 = z;
double r11184469 = r11184467 * r11184468;
double r11184470 = r11184465 + r11184469;
return r11184470;
}
double f(double x, double y, double z) {
double r11184471 = x;
double r11184472 = y;
double r11184473 = r11184472 - r11184471;
double r11184474 = z;
double r11184475 = r11184473 * r11184474;
double r11184476 = r11184471 + r11184475;
return r11184476;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019168
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))