Average Error: 0.1 → 0.1
Time: 48.5s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r10653518 = x;
        double r10653519 = y;
        double r10653520 = cos(r10653519);
        double r10653521 = r10653518 + r10653520;
        double r10653522 = z;
        double r10653523 = sin(r10653519);
        double r10653524 = r10653522 * r10653523;
        double r10653525 = r10653521 - r10653524;
        return r10653525;
}

double f(double x, double y, double z) {
        double r10653526 = x;
        double r10653527 = y;
        double r10653528 = cos(r10653527);
        double r10653529 = r10653526 + r10653528;
        double r10653530 = z;
        double r10653531 = sin(r10653527);
        double r10653532 = r10653530 * r10653531;
        double r10653533 = r10653529 - r10653532;
        return r10653533;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019168 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  (- (+ x (cos y)) (* z (sin y))))