\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r8473927 = x;
double r8473928 = y;
double r8473929 = sin(r8473928);
double r8473930 = r8473927 + r8473929;
double r8473931 = z;
double r8473932 = cos(r8473928);
double r8473933 = r8473931 * r8473932;
double r8473934 = r8473930 + r8473933;
return r8473934;
}
double f(double x, double y, double z) {
double r8473935 = x;
double r8473936 = y;
double r8473937 = sin(r8473936);
double r8473938 = r8473935 + r8473937;
double r8473939 = z;
double r8473940 = cos(r8473936);
double r8473941 = r8473939 * r8473940;
double r8473942 = r8473938 + r8473941;
return r8473942;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019168
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
(+ (+ x (sin y)) (* z (cos y))))