Average Error: 0.1 → 0.1
Time: 43.4s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r8473927 = x;
        double r8473928 = y;
        double r8473929 = sin(r8473928);
        double r8473930 = r8473927 + r8473929;
        double r8473931 = z;
        double r8473932 = cos(r8473928);
        double r8473933 = r8473931 * r8473932;
        double r8473934 = r8473930 + r8473933;
        return r8473934;
}

double f(double x, double y, double z) {
        double r8473935 = x;
        double r8473936 = y;
        double r8473937 = sin(r8473936);
        double r8473938 = r8473935 + r8473937;
        double r8473939 = z;
        double r8473940 = cos(r8473936);
        double r8473941 = r8473939 * r8473940;
        double r8473942 = r8473938 + r8473941;
        return r8473942;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2019168 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  (+ (+ x (sin y)) (* z (cos y))))