\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\frac{x - y}{z - t} \cdot 60 + a \cdot 120double f(double x, double y, double z, double t, double a) {
double r41570612 = 60.0;
double r41570613 = x;
double r41570614 = y;
double r41570615 = r41570613 - r41570614;
double r41570616 = r41570612 * r41570615;
double r41570617 = z;
double r41570618 = t;
double r41570619 = r41570617 - r41570618;
double r41570620 = r41570616 / r41570619;
double r41570621 = a;
double r41570622 = 120.0;
double r41570623 = r41570621 * r41570622;
double r41570624 = r41570620 + r41570623;
return r41570624;
}
double f(double x, double y, double z, double t, double a) {
double r41570625 = x;
double r41570626 = y;
double r41570627 = r41570625 - r41570626;
double r41570628 = z;
double r41570629 = t;
double r41570630 = r41570628 - r41570629;
double r41570631 = r41570627 / r41570630;
double r41570632 = 60.0;
double r41570633 = r41570631 * r41570632;
double r41570634 = a;
double r41570635 = 120.0;
double r41570636 = r41570634 * r41570635;
double r41570637 = r41570633 + r41570636;
return r41570637;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.1 |
Initial program 0.4
rmApplied *-un-lft-identity0.4
Applied times-frac0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019168
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:herbie-target
(+ (/ 60.0 (/ (- z t) (- x y))) (* a 120.0))
(+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))