\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r34962381 = x;
double r34962382 = y;
double r34962383 = z;
double r34962384 = t;
double r34962385 = r34962383 * r34962384;
double r34962386 = r34962382 - r34962385;
double r34962387 = r34962381 / r34962386;
return r34962387;
}
double f(double x, double y, double z, double t) {
double r34962388 = x;
double r34962389 = y;
double r34962390 = z;
double r34962391 = t;
double r34962392 = r34962390 * r34962391;
double r34962393 = r34962389 - r34962392;
double r34962394 = r34962388 / r34962393;
return r34962394;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.7 |
|---|---|
| Target | 1.8 |
| Herbie | 2.7 |
Initial program 2.7
Final simplification2.7
herbie shell --seed 2019168
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))