x + y \cdot \frac{z - t}{z - a}\frac{y}{\frac{\sqrt[3]{z - a}}{\sqrt[3]{z - t}} \cdot \frac{\sqrt[3]{z - a}}{\sqrt[3]{z - t}}} \cdot \frac{1}{\frac{\sqrt[3]{z - a}}{\sqrt[3]{z - t}}} + xdouble f(double x, double y, double z, double t, double a) {
double r28091050 = x;
double r28091051 = y;
double r28091052 = z;
double r28091053 = t;
double r28091054 = r28091052 - r28091053;
double r28091055 = a;
double r28091056 = r28091052 - r28091055;
double r28091057 = r28091054 / r28091056;
double r28091058 = r28091051 * r28091057;
double r28091059 = r28091050 + r28091058;
return r28091059;
}
double f(double x, double y, double z, double t, double a) {
double r28091060 = y;
double r28091061 = z;
double r28091062 = a;
double r28091063 = r28091061 - r28091062;
double r28091064 = cbrt(r28091063);
double r28091065 = t;
double r28091066 = r28091061 - r28091065;
double r28091067 = cbrt(r28091066);
double r28091068 = r28091064 / r28091067;
double r28091069 = r28091068 * r28091068;
double r28091070 = r28091060 / r28091069;
double r28091071 = 1.0;
double r28091072 = r28091071 / r28091068;
double r28091073 = r28091070 * r28091072;
double r28091074 = x;
double r28091075 = r28091073 + r28091074;
return r28091075;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 1.4 |
|---|---|
| Target | 1.3 |
| Herbie | 0.6 |
Initial program 1.4
rmApplied clear-num1.5
rmApplied add-cube-cbrt2.0
Applied add-cube-cbrt1.8
Applied times-frac1.8
Applied *-un-lft-identity1.8
Applied times-frac1.8
Applied associate-*r*0.6
Simplified0.6
Final simplification0.6
herbie shell --seed 2019168
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, A"
:herbie-target
(+ x (/ y (/ (- z a) (- z t))))
(+ x (* y (/ (- z t) (- z a)))))