\frac{x}{y \cdot y}\frac{x}{y} \cdot \frac{1}{y}double f(double x, double y) {
double r16007928 = x;
double r16007929 = y;
double r16007930 = r16007929 * r16007929;
double r16007931 = r16007928 / r16007930;
return r16007931;
}
double f(double x, double y) {
double r16007932 = x;
double r16007933 = y;
double r16007934 = r16007932 / r16007933;
double r16007935 = 1.0;
double r16007936 = r16007935 / r16007933;
double r16007937 = r16007934 * r16007936;
return r16007937;
}




Bits error versus x




Bits error versus y
Results
| Original | 10.8 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 10.8
rmApplied *-un-lft-identity10.8
Applied times-frac0.2
Final simplification0.2
herbie shell --seed 2019168
(FPCore (x y)
:name "Physics.ForceLayout:coulombForce from force-layout-0.4.0.2"
:herbie-target
(/ (/ x y) y)
(/ x (* y y)))