\left|\frac{x + 4}{y} - \frac{x}{y} \cdot z\right|\left|\frac{4 + x}{y} - \frac{\sqrt[3]{x} \cdot \sqrt[3]{x}}{\sqrt[3]{y} \cdot \sqrt[3]{y}} \cdot \left(\frac{\sqrt[3]{x}}{\sqrt[3]{y}} \cdot z\right)\right|double f(double x, double y, double z) {
double r1066107 = x;
double r1066108 = 4.0;
double r1066109 = r1066107 + r1066108;
double r1066110 = y;
double r1066111 = r1066109 / r1066110;
double r1066112 = r1066107 / r1066110;
double r1066113 = z;
double r1066114 = r1066112 * r1066113;
double r1066115 = r1066111 - r1066114;
double r1066116 = fabs(r1066115);
return r1066116;
}
double f(double x, double y, double z) {
double r1066117 = 4.0;
double r1066118 = x;
double r1066119 = r1066117 + r1066118;
double r1066120 = y;
double r1066121 = r1066119 / r1066120;
double r1066122 = cbrt(r1066118);
double r1066123 = r1066122 * r1066122;
double r1066124 = cbrt(r1066120);
double r1066125 = r1066124 * r1066124;
double r1066126 = r1066123 / r1066125;
double r1066127 = r1066122 / r1066124;
double r1066128 = z;
double r1066129 = r1066127 * r1066128;
double r1066130 = r1066126 * r1066129;
double r1066131 = r1066121 - r1066130;
double r1066132 = fabs(r1066131);
return r1066132;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 1.7
rmApplied add-cube-cbrt2.0
Applied add-cube-cbrt2.1
Applied times-frac2.1
Applied associate-*l*0.7
Final simplification0.7
herbie shell --seed 2019168 +o rules:numerics
(FPCore (x y z)
:name "fabs fraction 1"
(fabs (- (/ (+ x 4) y) (* (/ x y) z))))