\left(a - \frac{1.0}{3.0}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1.0}{3.0}\right)}} \cdot rand\right)\mathsf{fma}\left(a - \frac{1.0}{3.0}, \frac{rand}{\sqrt{9 \cdot \left(a - \frac{1.0}{3.0}\right)}}, a - \frac{1.0}{3.0}\right)double f(double a, double rand) {
double r3142466 = a;
double r3142467 = 1.0;
double r3142468 = 3.0;
double r3142469 = r3142467 / r3142468;
double r3142470 = r3142466 - r3142469;
double r3142471 = 1.0;
double r3142472 = 9.0;
double r3142473 = r3142472 * r3142470;
double r3142474 = sqrt(r3142473);
double r3142475 = r3142471 / r3142474;
double r3142476 = rand;
double r3142477 = r3142475 * r3142476;
double r3142478 = r3142471 + r3142477;
double r3142479 = r3142470 * r3142478;
return r3142479;
}
double f(double a, double rand) {
double r3142480 = a;
double r3142481 = 1.0;
double r3142482 = 3.0;
double r3142483 = r3142481 / r3142482;
double r3142484 = r3142480 - r3142483;
double r3142485 = rand;
double r3142486 = 9.0;
double r3142487 = r3142486 * r3142484;
double r3142488 = sqrt(r3142487);
double r3142489 = r3142485 / r3142488;
double r3142490 = fma(r3142484, r3142489, r3142484);
return r3142490;
}



Bits error versus a



Bits error versus rand
Initial program 0.1
rmApplied *-un-lft-identity0.1
Applied associate-*l*0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019168 +o rules:numerics
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
(* (- a (/ 1.0 3.0)) (+ 1 (* (/ 1 (sqrt (* 9 (- a (/ 1.0 3.0))))) rand))))