x - \left(y \cdot 4.0\right) \cdot z
x - \left(4.0 \cdot y\right) \cdot z
double f(double x, double y, double z) {
double r9573415 = x;
double r9573416 = y;
double r9573417 = 4.0;
double r9573418 = r9573416 * r9573417;
double r9573419 = z;
double r9573420 = r9573418 * r9573419;
double r9573421 = r9573415 - r9573420;
return r9573421;
}
double f(double x, double y, double z) {
double r9573422 = x;
double r9573423 = 4.0;
double r9573424 = y;
double r9573425 = r9573423 * r9573424;
double r9573426 = z;
double r9573427 = r9573425 * r9573426;
double r9573428 = r9573422 - r9573427;
return r9573428;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019168 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
(- x (* (* y 4.0) z)))