\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r7861329 = x;
double r7861330 = y;
double r7861331 = cos(r7861330);
double r7861332 = r7861329 + r7861331;
double r7861333 = z;
double r7861334 = sin(r7861330);
double r7861335 = r7861333 * r7861334;
double r7861336 = r7861332 - r7861335;
return r7861336;
}
double f(double x, double y, double z) {
double r7861337 = x;
double r7861338 = y;
double r7861339 = cos(r7861338);
double r7861340 = r7861337 + r7861339;
double r7861341 = z;
double r7861342 = sin(r7861338);
double r7861343 = r7861341 * r7861342;
double r7861344 = r7861340 - r7861343;
return r7861344;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019168 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
(- (+ x (cos y)) (* z (sin y))))