Average Error: 0.1 → 0.1
Time: 27.2s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r7861329 = x;
        double r7861330 = y;
        double r7861331 = cos(r7861330);
        double r7861332 = r7861329 + r7861331;
        double r7861333 = z;
        double r7861334 = sin(r7861330);
        double r7861335 = r7861333 * r7861334;
        double r7861336 = r7861332 - r7861335;
        return r7861336;
}

double f(double x, double y, double z) {
        double r7861337 = x;
        double r7861338 = y;
        double r7861339 = cos(r7861338);
        double r7861340 = r7861337 + r7861339;
        double r7861341 = z;
        double r7861342 = sin(r7861338);
        double r7861343 = r7861341 * r7861342;
        double r7861344 = r7861340 - r7861343;
        return r7861344;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019168 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  (- (+ x (cos y)) (* z (sin y))))