\left(x + \sin y\right) + z \cdot \cos y
\mathsf{fma}\left(\cos y, z, x + \sin y\right)double f(double x, double y, double z) {
double r7529213 = x;
double r7529214 = y;
double r7529215 = sin(r7529214);
double r7529216 = r7529213 + r7529215;
double r7529217 = z;
double r7529218 = cos(r7529214);
double r7529219 = r7529217 * r7529218;
double r7529220 = r7529216 + r7529219;
return r7529220;
}
double f(double x, double y, double z) {
double r7529221 = y;
double r7529222 = cos(r7529221);
double r7529223 = z;
double r7529224 = x;
double r7529225 = sin(r7529221);
double r7529226 = r7529224 + r7529225;
double r7529227 = fma(r7529222, r7529223, r7529226);
return r7529227;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2019168 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
(+ (+ x (sin y)) (* z (cos y))))