x \cdot \left(1.0 - x \cdot y\right)
\left(1.0 - x \cdot y\right) \cdot x
double f(double x, double y) {
double r4660963 = x;
double r4660964 = 1.0;
double r4660965 = y;
double r4660966 = r4660963 * r4660965;
double r4660967 = r4660964 - r4660966;
double r4660968 = r4660963 * r4660967;
return r4660968;
}
double f(double x, double y) {
double r4660969 = 1.0;
double r4660970 = x;
double r4660971 = y;
double r4660972 = r4660970 * r4660971;
double r4660973 = r4660969 - r4660972;
double r4660974 = r4660973 * r4660970;
return r4660974;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019168 +o rules:numerics
(FPCore (x y)
:name "Numeric.SpecFunctions:log1p from math-functions-0.1.5.2, A"
(* x (- 1.0 (* x y))))