\left(1.0 - x\right) \cdot y + x \cdot z
\mathsf{fma}\left(y, 1.0, x \cdot \left(-y\right) + x \cdot z\right)double f(double x, double y, double z) {
double r32604501 = 1.0;
double r32604502 = x;
double r32604503 = r32604501 - r32604502;
double r32604504 = y;
double r32604505 = r32604503 * r32604504;
double r32604506 = z;
double r32604507 = r32604502 * r32604506;
double r32604508 = r32604505 + r32604507;
return r32604508;
}
double f(double x, double y, double z) {
double r32604509 = y;
double r32604510 = 1.0;
double r32604511 = x;
double r32604512 = -r32604509;
double r32604513 = r32604511 * r32604512;
double r32604514 = z;
double r32604515 = r32604511 * r32604514;
double r32604516 = r32604513 + r32604515;
double r32604517 = fma(r32604509, r32604510, r32604516);
return r32604517;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
rmApplied sub-neg0.0
Applied distribute-lft-in0.0
Final simplification0.0
herbie shell --seed 2019168 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Color.HSV:lerp from diagrams-contrib-1.3.0.5"
:herbie-target
(- y (* x (- y z)))
(+ (* (- 1.0 x) y) (* x z)))