2.0 \cdot \left(x \cdot x + x \cdot y\right)
\left(2.0 \cdot x\right) \cdot \left(y + x\right)
double f(double x, double y) {
double r22711753 = 2.0;
double r22711754 = x;
double r22711755 = r22711754 * r22711754;
double r22711756 = y;
double r22711757 = r22711754 * r22711756;
double r22711758 = r22711755 + r22711757;
double r22711759 = r22711753 * r22711758;
return r22711759;
}
double f(double x, double y) {
double r22711760 = 2.0;
double r22711761 = x;
double r22711762 = r22711760 * r22711761;
double r22711763 = y;
double r22711764 = r22711763 + r22711761;
double r22711765 = r22711762 * r22711764;
return r22711765;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019168 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
:herbie-target
(* (* x 2.0) (+ x y))
(* 2.0 (+ (* x x) (* x y))))