\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r23073462 = x;
double r23073463 = y;
double r23073464 = r23073462 * r23073463;
double r23073465 = z;
double r23073466 = r23073463 * r23073465;
double r23073467 = r23073464 - r23073466;
double r23073468 = r23073463 * r23073463;
double r23073469 = r23073467 - r23073468;
double r23073470 = r23073469 + r23073468;
return r23073470;
}
double f(double x, double y, double z) {
double r23073471 = x;
double r23073472 = z;
double r23073473 = r23073471 - r23073472;
double r23073474 = y;
double r23073475 = r23073473 * r23073474;
return r23073475;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.5
Simplified0.0
Final simplification0.0
herbie shell --seed 2019168 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))