\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r21603871 = x;
double r21603872 = y;
double r21603873 = r21603871 * r21603872;
double r21603874 = r21603872 * r21603872;
double r21603875 = r21603873 + r21603874;
double r21603876 = z;
double r21603877 = r21603872 * r21603876;
double r21603878 = r21603875 - r21603877;
double r21603879 = r21603878 - r21603874;
return r21603879;
}
double f(double x, double y, double z) {
double r21603880 = x;
double r21603881 = z;
double r21603882 = r21603880 - r21603881;
double r21603883 = y;
double r21603884 = r21603882 * r21603883;
return r21603884;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.5
Simplified0.0
Final simplification0.0
herbie shell --seed 2019168 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))