\left(x + y\right) + z
z + \left(y + x\right)
double f(double x, double y, double z) {
double r868231 = x;
double r868232 = y;
double r868233 = r868231 + r868232;
double r868234 = z;
double r868235 = r868233 + r868234;
return r868235;
}
double f(double x, double y, double z) {
double r868236 = z;
double r868237 = y;
double r868238 = x;
double r868239 = r868237 + r868238;
double r868240 = r868236 + r868239;
return r868240;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019168 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, I"
(+ (+ x y) z))