x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r7748454 = x;
double r7748455 = y;
double r7748456 = r7748455 - r7748454;
double r7748457 = z;
double r7748458 = r7748456 * r7748457;
double r7748459 = r7748454 + r7748458;
return r7748459;
}
double f(double x, double y, double z) {
double r7748460 = x;
double r7748461 = y;
double r7748462 = r7748461 - r7748460;
double r7748463 = z;
double r7748464 = r7748462 * r7748463;
double r7748465 = r7748460 + r7748464;
return r7748465;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019168
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))