Average Error: 0.0 → 0.0
Time: 12.1s
Precision: 64
\[x + \left(y - x\right) \cdot z\]
\[x + \left(y - x\right) \cdot z\]
x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
        double r7748454 = x;
        double r7748455 = y;
        double r7748456 = r7748455 - r7748454;
        double r7748457 = z;
        double r7748458 = r7748456 * r7748457;
        double r7748459 = r7748454 + r7748458;
        return r7748459;
}

double f(double x, double y, double z) {
        double r7748460 = x;
        double r7748461 = y;
        double r7748462 = r7748461 - r7748460;
        double r7748463 = z;
        double r7748464 = r7748462 * r7748463;
        double r7748465 = r7748460 + r7748464;
        return r7748465;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x + \left(y - x\right) \cdot z\]
  2. Final simplification0.0

    \[\leadsto x + \left(y - x\right) \cdot z\]

Reproduce

herbie shell --seed 2019168 
(FPCore (x y z)
  :name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
  (+ x (* (- y x) z)))