x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r9585579 = x;
double r9585580 = y;
double r9585581 = r9585580 * r9585580;
double r9585582 = r9585579 - r9585581;
return r9585582;
}
double f(double x, double y) {
double r9585583 = x;
double r9585584 = y;
double r9585585 = r9585584 * r9585584;
double r9585586 = r9585583 - r9585585;
return r9585586;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019168
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
(- x (* y y)))