\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r7135237 = x;
double r7135238 = y;
double r7135239 = sin(r7135238);
double r7135240 = r7135237 + r7135239;
double r7135241 = z;
double r7135242 = cos(r7135238);
double r7135243 = r7135241 * r7135242;
double r7135244 = r7135240 + r7135243;
return r7135244;
}
double f(double x, double y, double z) {
double r7135245 = x;
double r7135246 = y;
double r7135247 = sin(r7135246);
double r7135248 = r7135245 + r7135247;
double r7135249 = z;
double r7135250 = cos(r7135246);
double r7135251 = r7135249 * r7135250;
double r7135252 = r7135248 + r7135251;
return r7135252;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019168
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
(+ (+ x (sin y)) (* z (cos y))))