\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r36026889 = x;
double r36026890 = y;
double r36026891 = z;
double r36026892 = t;
double r36026893 = r36026891 * r36026892;
double r36026894 = r36026890 - r36026893;
double r36026895 = r36026889 / r36026894;
return r36026895;
}
double f(double x, double y, double z, double t) {
double r36026896 = x;
double r36026897 = y;
double r36026898 = z;
double r36026899 = t;
double r36026900 = r36026898 * r36026899;
double r36026901 = r36026897 - r36026900;
double r36026902 = r36026896 / r36026901;
return r36026902;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.7 |
|---|---|
| Target | 1.8 |
| Herbie | 2.7 |
Initial program 2.7
Final simplification2.7
herbie shell --seed 2019168
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))