x - y \cdot z
x - z \cdot y
double f(double x, double y, double z) {
double r29500525 = x;
double r29500526 = y;
double r29500527 = z;
double r29500528 = r29500526 * r29500527;
double r29500529 = r29500525 - r29500528;
return r29500529;
}
double f(double x, double y, double z) {
double r29500530 = x;
double r29500531 = z;
double r29500532 = y;
double r29500533 = r29500531 * r29500532;
double r29500534 = r29500530 - r29500533;
return r29500534;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019168
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))