Average Error: 0.0 → 0.0
Time: 13.5s
Precision: 64
\[x \cdot y + z \cdot \left(1.0 - y\right)\]
\[x \cdot y + z \cdot \left(1.0 - y\right)\]
x \cdot y + z \cdot \left(1.0 - y\right)
x \cdot y + z \cdot \left(1.0 - y\right)
double f(double x, double y, double z) {
        double r34403245 = x;
        double r34403246 = y;
        double r34403247 = r34403245 * r34403246;
        double r34403248 = z;
        double r34403249 = 1.0;
        double r34403250 = r34403249 - r34403246;
        double r34403251 = r34403248 * r34403250;
        double r34403252 = r34403247 + r34403251;
        return r34403252;
}

double f(double x, double y, double z) {
        double r34403253 = x;
        double r34403254 = y;
        double r34403255 = r34403253 * r34403254;
        double r34403256 = z;
        double r34403257 = 1.0;
        double r34403258 = r34403257 - r34403254;
        double r34403259 = r34403256 * r34403258;
        double r34403260 = r34403255 + r34403259;
        return r34403260;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[z - \left(z - x\right) \cdot y\]

Derivation

  1. Initial program 0.0

    \[x \cdot y + z \cdot \left(1.0 - y\right)\]
  2. Final simplification0.0

    \[\leadsto x \cdot y + z \cdot \left(1.0 - y\right)\]

Reproduce

herbie shell --seed 2019168 
(FPCore (x y z)
  :name "Diagrams.TwoD.Segment:bezierClip from diagrams-lib-1.3.0.3"

  :herbie-target
  (- z (* (- z x) y))

  (+ (* x y) (* z (- 1.0 y))))