x \cdot \left(1.0 - y\right)
x \cdot \left(-y\right) + 1.0 \cdot x
double f(double x, double y) {
double r12283693 = x;
double r12283694 = 1.0;
double r12283695 = y;
double r12283696 = r12283694 - r12283695;
double r12283697 = r12283693 * r12283696;
return r12283697;
}
double f(double x, double y) {
double r12283698 = x;
double r12283699 = y;
double r12283700 = -r12283699;
double r12283701 = r12283698 * r12283700;
double r12283702 = 1.0;
double r12283703 = r12283702 * r12283698;
double r12283704 = r12283701 + r12283703;
return r12283704;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
rmApplied sub-neg0.0
Applied distribute-rgt-in0.0
Final simplification0.0
herbie shell --seed 2019165 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, H"
(* x (- 1.0 y)))