x \cdot y + \left(1.0 - x\right) \cdot z
\mathsf{fma}\left(y - z, x, z \cdot 1.0\right)double f(double x, double y, double z) {
double r8852542 = x;
double r8852543 = y;
double r8852544 = r8852542 * r8852543;
double r8852545 = 1.0;
double r8852546 = r8852545 - r8852542;
double r8852547 = z;
double r8852548 = r8852546 * r8852547;
double r8852549 = r8852544 + r8852548;
return r8852549;
}
double f(double x, double y, double z) {
double r8852550 = y;
double r8852551 = z;
double r8852552 = r8852550 - r8852551;
double r8852553 = x;
double r8852554 = 1.0;
double r8852555 = r8852551 * r8852554;
double r8852556 = fma(r8852552, r8852553, r8852555);
return r8852556;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Taylor expanded around 0 0.0
Simplified0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019165 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
(+ (* x y) (* (- 1.0 x) z)))