x - \left(y \cdot 4.0\right) \cdot z
x - \left(4.0 \cdot y\right) \cdot z
double f(double x, double y, double z) {
double r7661323 = x;
double r7661324 = y;
double r7661325 = 4.0;
double r7661326 = r7661324 * r7661325;
double r7661327 = z;
double r7661328 = r7661326 * r7661327;
double r7661329 = r7661323 - r7661328;
return r7661329;
}
double f(double x, double y, double z) {
double r7661330 = x;
double r7661331 = 4.0;
double r7661332 = y;
double r7661333 = r7661331 * r7661332;
double r7661334 = z;
double r7661335 = r7661333 * r7661334;
double r7661336 = r7661330 - r7661335;
return r7661336;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019165 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
(- x (* (* y 4.0) z)))