x \cdot \cos y - z \cdot \sin y
\sqrt[3]{\cos y} \cdot \left({\left(e^{\log \left(\cos y \cdot \cos y\right)}\right)}^{\frac{1}{3}} \cdot x\right) - z \cdot \sin ydouble f(double x, double y, double z) {
double r8426634 = x;
double r8426635 = y;
double r8426636 = cos(r8426635);
double r8426637 = r8426634 * r8426636;
double r8426638 = z;
double r8426639 = sin(r8426635);
double r8426640 = r8426638 * r8426639;
double r8426641 = r8426637 - r8426640;
return r8426641;
}
double f(double x, double y, double z) {
double r8426642 = y;
double r8426643 = cos(r8426642);
double r8426644 = cbrt(r8426643);
double r8426645 = r8426643 * r8426643;
double r8426646 = log(r8426645);
double r8426647 = exp(r8426646);
double r8426648 = 0.3333333333333333;
double r8426649 = pow(r8426647, r8426648);
double r8426650 = x;
double r8426651 = r8426649 * r8426650;
double r8426652 = r8426644 * r8426651;
double r8426653 = z;
double r8426654 = sin(r8426642);
double r8426655 = r8426653 * r8426654;
double r8426656 = r8426652 - r8426655;
return r8426656;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/316.8
Applied pow1/316.8
Applied pow-prod-down0.2
rmApplied add-exp-log0.2
Final simplification0.2
herbie shell --seed 2019165 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A"
(- (* x (cos y)) (* z (sin y))))