\left(1.0 - x\right) \cdot y + x \cdot z
\mathsf{fma}\left(x, z - y, 1.0 \cdot y\right)double f(double x, double y, double z) {
double r27352063 = 1.0;
double r27352064 = x;
double r27352065 = r27352063 - r27352064;
double r27352066 = y;
double r27352067 = r27352065 * r27352066;
double r27352068 = z;
double r27352069 = r27352064 * r27352068;
double r27352070 = r27352067 + r27352069;
return r27352070;
}
double f(double x, double y, double z) {
double r27352071 = x;
double r27352072 = z;
double r27352073 = y;
double r27352074 = r27352072 - r27352073;
double r27352075 = 1.0;
double r27352076 = r27352075 * r27352073;
double r27352077 = fma(r27352071, r27352074, r27352076);
return r27352077;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019165 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Color.HSV:lerp from diagrams-contrib-1.3.0.5"
:herbie-target
(- y (* x (- y z)))
(+ (* (- 1.0 x) y) (* x z)))