\frac{1.0}{2.0} \cdot \left(x + y\right)\frac{1.0}{2.0} \cdot \left(x + y\right)double f(double x, double y) {
double r33058419 = 1.0;
double r33058420 = 2.0;
double r33058421 = r33058419 / r33058420;
double r33058422 = x;
double r33058423 = y;
double r33058424 = r33058422 + r33058423;
double r33058425 = r33058421 * r33058424;
return r33058425;
}
double f(double x, double y) {
double r33058426 = 1.0;
double r33058427 = 2.0;
double r33058428 = r33058426 / r33058427;
double r33058429 = x;
double r33058430 = y;
double r33058431 = r33058429 + r33058430;
double r33058432 = r33058428 * r33058431;
return r33058432;
}




Bits error versus x




Bits error versus y
Results
| Original | 0 |
|---|---|
| Target | 0 |
| Herbie | 0 |
Initial program 0
Final simplification0
herbie shell --seed 2019165 +o rules:numerics
(FPCore (x y)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, G"
:herbie-target
(/ (+ x y) 2.0)
(* (/ 1.0 2.0) (+ x y)))