x + y \cdot \frac{z - t}{z - a}\frac{y}{\frac{z - a}{z - t}} + xdouble f(double x, double y, double z, double t, double a) {
double r26652059 = x;
double r26652060 = y;
double r26652061 = z;
double r26652062 = t;
double r26652063 = r26652061 - r26652062;
double r26652064 = a;
double r26652065 = r26652061 - r26652064;
double r26652066 = r26652063 / r26652065;
double r26652067 = r26652060 * r26652066;
double r26652068 = r26652059 + r26652067;
return r26652068;
}
double f(double x, double y, double z, double t, double a) {
double r26652069 = y;
double r26652070 = z;
double r26652071 = a;
double r26652072 = r26652070 - r26652071;
double r26652073 = t;
double r26652074 = r26652070 - r26652073;
double r26652075 = r26652072 / r26652074;
double r26652076 = r26652069 / r26652075;
double r26652077 = x;
double r26652078 = r26652076 + r26652077;
return r26652078;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 1.3 |
|---|---|
| Target | 1.2 |
| Herbie | 1.2 |
Initial program 1.3
Simplified1.3
rmApplied clear-num1.3
rmApplied fma-udef1.3
Simplified1.2
Final simplification1.2
herbie shell --seed 2019165 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, A"
:herbie-target
(+ x (/ y (/ (- z a) (- z t))))
(+ x (* y (/ (- z t) (- z a)))))