2.0 \cdot \left(x \cdot x - x \cdot y\right)
\left(\left(x - y\right) \cdot 2.0\right) \cdot x
double f(double x, double y) {
double r24139857 = 2.0;
double r24139858 = x;
double r24139859 = r24139858 * r24139858;
double r24139860 = y;
double r24139861 = r24139858 * r24139860;
double r24139862 = r24139859 - r24139861;
double r24139863 = r24139857 * r24139862;
return r24139863;
}
double f(double x, double y) {
double r24139864 = x;
double r24139865 = y;
double r24139866 = r24139864 - r24139865;
double r24139867 = 2.0;
double r24139868 = r24139866 * r24139867;
double r24139869 = r24139868 * r24139864;
return r24139869;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019165 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:herbie-target
(* (* x 2.0) (- x y))
(* 2.0 (- (* x x) (* x y))))