\frac{x - y}{\left(x \cdot 2.0\right) \cdot y}\frac{0.5}{y} - \frac{0.5}{x}double f(double x, double y) {
double r28720043 = x;
double r28720044 = y;
double r28720045 = r28720043 - r28720044;
double r28720046 = 2.0;
double r28720047 = r28720043 * r28720046;
double r28720048 = r28720047 * r28720044;
double r28720049 = r28720045 / r28720048;
return r28720049;
}
double f(double x, double y) {
double r28720050 = 0.5;
double r28720051 = y;
double r28720052 = r28720050 / r28720051;
double r28720053 = x;
double r28720054 = r28720050 / r28720053;
double r28720055 = r28720052 - r28720054;
return r28720055;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.3 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.3
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019165 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2.0) y)))