x + \frac{y - x}{2.0}\left(y + x\right) \cdot 0.5
double f(double x, double y) {
double r25247504 = x;
double r25247505 = y;
double r25247506 = r25247505 - r25247504;
double r25247507 = 2.0;
double r25247508 = r25247506 / r25247507;
double r25247509 = r25247504 + r25247508;
return r25247509;
}
double f(double x, double y) {
double r25247510 = y;
double r25247511 = x;
double r25247512 = r25247510 + r25247511;
double r25247513 = 0.5;
double r25247514 = r25247512 * r25247513;
return r25247514;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0 |
| Herbie | 0 |
Initial program 0.0
Taylor expanded around 0 0
Simplified0
Final simplification0
herbie shell --seed 2019165 +o rules:numerics
(FPCore (x y)
:name "Numeric.Interval.Internal:bisect from intervals-0.7.1, A"
:herbie-target
(* 0.5 (+ x y))
(+ x (/ (- y x) 2.0)))