Average Error: 10.7 → 0.2
Time: 37.5s
Precision: 64
\[\frac{x}{y \cdot y}\]
\[\frac{\frac{x}{y}}{y}\]
\frac{x}{y \cdot y}
\frac{\frac{x}{y}}{y}
double f(double x, double y) {
        double r13474026 = x;
        double r13474027 = y;
        double r13474028 = r13474027 * r13474027;
        double r13474029 = r13474026 / r13474028;
        return r13474029;
}

double f(double x, double y) {
        double r13474030 = x;
        double r13474031 = y;
        double r13474032 = r13474030 / r13474031;
        double r13474033 = r13474032 / r13474031;
        return r13474033;
}

Error

Bits error versus x

Bits error versus y

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Results

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Target

Original10.7
Target0.2
Herbie0.2
\[\frac{\frac{x}{y}}{y}\]

Derivation

  1. Initial program 10.7

    \[\frac{x}{y \cdot y}\]
  2. Using strategy rm
  3. Applied associate-/r*0.2

    \[\leadsto \color{blue}{\frac{\frac{x}{y}}{y}}\]
  4. Final simplification0.2

    \[\leadsto \frac{\frac{x}{y}}{y}\]

Reproduce

herbie shell --seed 2019165 +o rules:numerics
(FPCore (x y)
  :name "Physics.ForceLayout:coulombForce from force-layout-0.4.0.2"

  :herbie-target
  (/ (/ x y) y)

  (/ x (* y y)))