Average Error: 0.0 → 0.0
Time: 1.8s
Precision: 64
\[x \cdot x + 1.0\]
\[x \cdot x + 1.0\]
x \cdot x + 1.0
x \cdot x + 1.0
double f(double x) {
        double r6813032 = x;
        double r6813033 = r6813032 * r6813032;
        double r6813034 = 1.0;
        double r6813035 = r6813033 + r6813034;
        return r6813035;
}

double f(double x) {
        double r6813036 = x;
        double r6813037 = r6813036 * r6813036;
        double r6813038 = 1.0;
        double r6813039 = r6813037 + r6813038;
        return r6813039;
}

Error

Bits error versus x

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x \cdot x + 1.0\]
  2. Final simplification0.0

    \[\leadsto x \cdot x + 1.0\]

Reproduce

herbie shell --seed 2019165 
(FPCore (x)
  :name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
  (+ (* x x) 1.0))