\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r9048396 = x;
double r9048397 = y;
double r9048398 = cos(r9048397);
double r9048399 = r9048396 + r9048398;
double r9048400 = z;
double r9048401 = sin(r9048397);
double r9048402 = r9048400 * r9048401;
double r9048403 = r9048399 - r9048402;
return r9048403;
}
double f(double x, double y, double z) {
double r9048404 = x;
double r9048405 = y;
double r9048406 = cos(r9048405);
double r9048407 = r9048404 + r9048406;
double r9048408 = z;
double r9048409 = sin(r9048405);
double r9048410 = r9048408 * r9048409;
double r9048411 = r9048407 - r9048410;
return r9048411;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019165
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
(- (+ x (cos y)) (* z (sin y))))