Average Error: 0.1 → 0.1
Time: 56.3s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r9048396 = x;
        double r9048397 = y;
        double r9048398 = cos(r9048397);
        double r9048399 = r9048396 + r9048398;
        double r9048400 = z;
        double r9048401 = sin(r9048397);
        double r9048402 = r9048400 * r9048401;
        double r9048403 = r9048399 - r9048402;
        return r9048403;
}

double f(double x, double y, double z) {
        double r9048404 = x;
        double r9048405 = y;
        double r9048406 = cos(r9048405);
        double r9048407 = r9048404 + r9048406;
        double r9048408 = z;
        double r9048409 = sin(r9048405);
        double r9048410 = r9048408 * r9048409;
        double r9048411 = r9048407 - r9048410;
        return r9048411;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019165 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  (- (+ x (cos y)) (* z (sin y))))