\left(1.0 - x\right) + y \cdot \sqrt{x}y \cdot \sqrt{x} + \left(1.0 - x\right)double f(double x, double y) {
double r4850735 = 1.0;
double r4850736 = x;
double r4850737 = r4850735 - r4850736;
double r4850738 = y;
double r4850739 = sqrt(r4850736);
double r4850740 = r4850738 * r4850739;
double r4850741 = r4850737 + r4850740;
return r4850741;
}
double f(double x, double y) {
double r4850742 = y;
double r4850743 = x;
double r4850744 = sqrt(r4850743);
double r4850745 = r4850742 * r4850744;
double r4850746 = 1.0;
double r4850747 = r4850746 - r4850743;
double r4850748 = r4850745 + r4850747;
return r4850748;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019165
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, E"
(+ (- 1.0 x) (* y (sqrt x))))