\frac{4.0 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}4.0 \cdot \left(\frac{x - y}{z} - 0.5\right)double f(double x, double y, double z) {
double r39799830 = 4.0;
double r39799831 = x;
double r39799832 = y;
double r39799833 = r39799831 - r39799832;
double r39799834 = z;
double r39799835 = 0.5;
double r39799836 = r39799834 * r39799835;
double r39799837 = r39799833 - r39799836;
double r39799838 = r39799830 * r39799837;
double r39799839 = r39799838 / r39799834;
return r39799839;
}
double f(double x, double y, double z) {
double r39799840 = 4.0;
double r39799841 = x;
double r39799842 = y;
double r39799843 = r39799841 - r39799842;
double r39799844 = z;
double r39799845 = r39799843 / r39799844;
double r39799846 = 0.5;
double r39799847 = r39799845 - r39799846;
double r39799848 = r39799840 * r39799847;
return r39799848;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2019165
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
:herbie-target
(- (* 4.0 (/ x z)) (+ 2.0 (* 4.0 (/ y z))))
(/ (* 4.0 (- (- x y) (* z 0.5))) z))