\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r36115613 = x;
double r36115614 = y;
double r36115615 = z;
double r36115616 = t;
double r36115617 = r36115615 * r36115616;
double r36115618 = r36115614 - r36115617;
double r36115619 = r36115613 / r36115618;
return r36115619;
}
double f(double x, double y, double z, double t) {
double r36115620 = x;
double r36115621 = y;
double r36115622 = z;
double r36115623 = t;
double r36115624 = r36115622 * r36115623;
double r36115625 = r36115621 - r36115624;
double r36115626 = r36115620 / r36115625;
return r36115626;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 3.0 |
|---|---|
| Target | 1.7 |
| Herbie | 3.0 |
Initial program 3.0
Final simplification3.0
herbie shell --seed 2019165
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))