x - y \cdot z
x - z \cdot y
double f(double x, double y, double z) {
double r32374425 = x;
double r32374426 = y;
double r32374427 = z;
double r32374428 = r32374426 * r32374427;
double r32374429 = r32374425 - r32374428;
return r32374429;
}
double f(double x, double y, double z) {
double r32374430 = x;
double r32374431 = z;
double r32374432 = y;
double r32374433 = r32374431 * r32374432;
double r32374434 = r32374430 - r32374433;
return r32374434;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019165
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))