\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)\left(\frac{-1}{3} \cdot \left(im \cdot \left(im \cdot im\right)\right) - \mathsf{fma}\left(\frac{1}{60}, {im}^{5}, im \cdot 2\right)\right) \cdot \left(0.5 \cdot \cos re\right)double f(double re, double im) {
double r8623148 = 0.5;
double r8623149 = re;
double r8623150 = cos(r8623149);
double r8623151 = r8623148 * r8623150;
double r8623152 = 0.0;
double r8623153 = im;
double r8623154 = r8623152 - r8623153;
double r8623155 = exp(r8623154);
double r8623156 = exp(r8623153);
double r8623157 = r8623155 - r8623156;
double r8623158 = r8623151 * r8623157;
return r8623158;
}
double f(double re, double im) {
double r8623159 = -0.3333333333333333;
double r8623160 = im;
double r8623161 = r8623160 * r8623160;
double r8623162 = r8623160 * r8623161;
double r8623163 = r8623159 * r8623162;
double r8623164 = 0.016666666666666666;
double r8623165 = 5.0;
double r8623166 = pow(r8623160, r8623165);
double r8623167 = 2.0;
double r8623168 = r8623160 * r8623167;
double r8623169 = fma(r8623164, r8623166, r8623168);
double r8623170 = r8623163 - r8623169;
double r8623171 = 0.5;
double r8623172 = re;
double r8623173 = cos(r8623172);
double r8623174 = r8623171 * r8623173;
double r8623175 = r8623170 * r8623174;
return r8623175;
}




Bits error versus re




Bits error versus im
| Original | 58.0 |
|---|---|
| Target | 0.3 |
| Herbie | 0.9 |
Initial program 58.0
Taylor expanded around 0 0.9
Simplified0.9
Final simplification0.9
herbie shell --seed 2019165 +o rules:numerics
(FPCore (re im)
:name "math.sin on complex, imaginary part"
:herbie-target
(if (< (fabs im) 1) (- (* (cos re) (+ (+ im (* (* (* 1/6 im) im) im)) (* (* (* (* (* 1/120 im) im) im) im) im)))) (* (* 0.5 (cos re)) (- (exp (- 0 im)) (exp im))))
(* (* 0.5 (cos re)) (- (exp (- 0 im)) (exp im))))