x - \left(y \cdot 4.0\right) \cdot z
x - \left(4.0 \cdot y\right) \cdot z
double f(double x, double y, double z) {
double r11999499 = x;
double r11999500 = y;
double r11999501 = 4.0;
double r11999502 = r11999500 * r11999501;
double r11999503 = z;
double r11999504 = r11999502 * r11999503;
double r11999505 = r11999499 - r11999504;
return r11999505;
}
double f(double x, double y, double z) {
double r11999506 = x;
double r11999507 = 4.0;
double r11999508 = y;
double r11999509 = r11999507 * r11999508;
double r11999510 = z;
double r11999511 = r11999509 * r11999510;
double r11999512 = r11999506 - r11999511;
return r11999512;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019165
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
(- x (* (* y 4.0) z)))