x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r11381787 = x;
double r11381788 = y;
double r11381789 = r11381788 - r11381787;
double r11381790 = z;
double r11381791 = r11381789 * r11381790;
double r11381792 = r11381787 + r11381791;
return r11381792;
}
double f(double x, double y, double z) {
double r11381793 = x;
double r11381794 = y;
double r11381795 = r11381794 - r11381793;
double r11381796 = z;
double r11381797 = r11381795 * r11381796;
double r11381798 = r11381793 + r11381797;
return r11381798;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019165
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))