\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r7865493 = x;
double r7865494 = y;
double r7865495 = sin(r7865494);
double r7865496 = r7865493 + r7865495;
double r7865497 = z;
double r7865498 = cos(r7865494);
double r7865499 = r7865497 * r7865498;
double r7865500 = r7865496 + r7865499;
return r7865500;
}
double f(double x, double y, double z) {
double r7865501 = x;
double r7865502 = y;
double r7865503 = sin(r7865502);
double r7865504 = r7865501 + r7865503;
double r7865505 = z;
double r7865506 = cos(r7865502);
double r7865507 = r7865505 * r7865506;
double r7865508 = r7865504 + r7865507;
return r7865508;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019165
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
(+ (+ x (sin y)) (* z (cos y))))