Average Error: 0.1 → 0.1
Time: 15.7s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r7865493 = x;
        double r7865494 = y;
        double r7865495 = sin(r7865494);
        double r7865496 = r7865493 + r7865495;
        double r7865497 = z;
        double r7865498 = cos(r7865494);
        double r7865499 = r7865497 * r7865498;
        double r7865500 = r7865496 + r7865499;
        return r7865500;
}

double f(double x, double y, double z) {
        double r7865501 = x;
        double r7865502 = y;
        double r7865503 = sin(r7865502);
        double r7865504 = r7865501 + r7865503;
        double r7865505 = z;
        double r7865506 = cos(r7865502);
        double r7865507 = r7865505 * r7865506;
        double r7865508 = r7865504 + r7865507;
        return r7865508;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2019165 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  (+ (+ x (sin y)) (* z (cos y))))