\left(1.0 - x\right) + y \cdot \sqrt{x}y \cdot \sqrt{x} + \left(1.0 - x\right)double f(double x, double y) {
double r3869805 = 1.0;
double r3869806 = x;
double r3869807 = r3869805 - r3869806;
double r3869808 = y;
double r3869809 = sqrt(r3869806);
double r3869810 = r3869808 * r3869809;
double r3869811 = r3869807 + r3869810;
return r3869811;
}
double f(double x, double y) {
double r3869812 = y;
double r3869813 = x;
double r3869814 = sqrt(r3869813);
double r3869815 = r3869812 * r3869814;
double r3869816 = 1.0;
double r3869817 = r3869816 - r3869813;
double r3869818 = r3869815 + r3869817;
return r3869818;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019165
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, E"
(+ (- 1.0 x) (* y (sqrt x))))