\frac{x \cdot y - z \cdot t}{a}\frac{x \cdot y - z \cdot t}{a}double f(double x, double y, double z, double t, double a) {
double r37176640 = x;
double r37176641 = y;
double r37176642 = r37176640 * r37176641;
double r37176643 = z;
double r37176644 = t;
double r37176645 = r37176643 * r37176644;
double r37176646 = r37176642 - r37176645;
double r37176647 = a;
double r37176648 = r37176646 / r37176647;
return r37176648;
}
double f(double x, double y, double z, double t, double a) {
double r37176649 = x;
double r37176650 = y;
double r37176651 = r37176649 * r37176650;
double r37176652 = z;
double r37176653 = t;
double r37176654 = r37176652 * r37176653;
double r37176655 = r37176651 - r37176654;
double r37176656 = a;
double r37176657 = r37176655 / r37176656;
return r37176657;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 7.5 |
|---|---|
| Target | 6.0 |
| Herbie | 7.5 |
Initial program 7.5
Final simplification7.5
herbie shell --seed 2019165
(FPCore (x y z t a)
:name "Data.Colour.Matrix:inverse from colour-2.3.3, B"
:herbie-target
(if (< z -2.468684968699548e+170) (- (* (/ y a) x) (* (/ t a) z)) (if (< z 6.309831121978371e-71) (/ (- (* x y) (* z t)) a) (- (* (/ y a) x) (* (/ t a) z))))
(/ (- (* x y) (* z t)) a))